Complete Hextech Upgrade Season 6 Teamfight Tactics – TFT, Hextech Teamfight Tactics – TFT Mechanism

Hextech Piece Name Function Knife’s Edge I Champions that start fighting in the first 2 rows gain 30 AD Chemical Overload I Dead Chemistry champions will explode, dealing magic damage to the surroundings within 2 cells equal to 50% of their maximum health Item Grab Bag I Has 1 random complete equipment and 1 “Magic Blacksmith Hammer” Built Different I Champions with no clan activated gain 200 extra health and 30% attack speed Celestial Blessing I Champions heal for 10% of damage dealt from attacks and abilities. Superior healing into a shield equal to 300 health Cybernetic Implants I Equipped champions have 300 health and 20 AD Featherweights I 1d and 2d champions have 40% more movement speed and attack speed Exiles I Champions that initiate combat without nearby allies gain a shield of 40% health for 8s Makeshift Armor I Unequipped champions have 30 armor and magic resistance Stand United I Champions have 3 AD and AP for each clan activated Runic Shield I Mage initiates combat with a shield of 400%AP Thrill of the Hunt II Champions restore 300 health per kill Pandora’s Items There is 1 piece of equipment. At the beginning of each round, the equipment in the inventory will change randomly (except “Natural Armor”, “Shoe” and consumable equipment) High End Shopping The generals in the shop appear at a rate of more than 1 level Clear Mind If there is no champion on the queue at the end of the round, gain 4 extra exp Salvage Bin There is 1 random complete item. When selling 1 champion, decompose complete equipment into component equipment (except “Natural Armor”) Stand Behind Me At the beginning of combat, Bodyguard grants 100% of his own armor to allied non-Bodyguards directly behind (no stacks) Shrug It Off Gladiator pools 2% of maximum health per second En Garde The first time an enemy is hit by Challenger, they are disarmed for 4s Self-Repair When the invention dies, it won’t be able to target and repair itself if Creation is still alive Lifelong Learning Scholar who survives combat has 3 AP permanently Sniper’s Nest Gunners take 8% more damage per round if they start combat at the same location (max +40%) So Small Yordle has 35% more dodge rate One For All When the Gang dies, they give the other Gangs 20 AD and AP Duet There is 1 more Aura tile Tinker Each round with Recycling activated, has 1 “Magnet” or “Regeneration Charm” Unstable Evolution Mutations randomly have 1 of 2 of the following at 2*: 500 health, 35% attack speed, 35 AD, or 35 AP. There are stacks Pirates Foreign soldiers have a 50% chance to drop 1 point when killing an enemy All For One When an ally dies, grant the Tyrant 25% of his maximum health Smoke Bomb When Assassins are below 60% health for the first time, they remain invisible for a while, becoming untargetable and removing all harmful effects. Cutthroat Assassin increases mana of the first enemy hit by 65% Weakspot Hero discards 25% of enemy armor and reduces healing for 10s Underdogs Every time your team has fewer champions alive than your opponent, champions restore 15% of their lost health per paper Scoped Weapons Double the ranged champion’s attack range and can’t miss First Aid Kit All allies heal and shield increased by 35% Ascension After 15 seconds of combat, champions deal 100% more damage Phone Frontline There are 2 scarecrow Binary Airdrop Champions with 2 items get 1 more random item at the beginning of the fight Hyper Roll If there is less than 10 VND at the end of the round, there is 3 VND Wise Spending Get 1exp per store refresh Dominance After winning the fight, get 1 pt for every 2 champions alive Calculated Loss After losing the fight, get 2 dong and 1 time to refresh the shop Lien Xia’s Heart Your team automatically has 1 more Rocket Gang Hearts Your team automatically has 1 extra Gang Idol Heart Your team automatically has 1 more Idol Gunner’s Heart Your team automatically has 1 more AD carry Recycled Heart Your team automatically has 1 more Recycle Scholar’s Heart Your team automatically has 1 more Scholar Guardian Heart Your team automatically has 1 more Guardian Mutant Heart Your team automatically has 1 extra Mutant Foreigner’s Heart Your team automatically has 1 extra Foreign Soldier Inventor’s Heart Your team automatically has 1 extra[Inventor[NhàPhátMinh Heart of Empire Your team automatically has 1 more Empire Policeman’s Heart Your team automatically has 1 extra Guard Sorcerer’s Heart Your team automatically has 1 more Wizard Machine Heart Your team automatically gains 1 more Machine Heart of Chemistry Your team automatically has 1 more Chemistry skill Challenging Heart Your team automatically gets 1 more Challenge Gladiator Heart Your team automatically has 1 more Gladiator Bodyguard’s Heart Your team automatically has 1 more Bodyguard Assassin’s Heart Your team automatically has 1 more Assassin Sorcerer’s Heart Your team automatically has 1 more Mage Academy Heart Your team automatically has 1 more Academy

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